
Is This The FASTEST AI Model In The World?!! (Xiaomi MiMo V2.5 Pro UltraSpeed)
Transcript
Holy cow. Show me, you know, the Chinese
company that makes phones just made an
AI model which might be the fastest in
the world. It's called Show Me Nemo V2.5
Ultra Speed, and it is truly
mind-blowing. In today's video, we'll
take a look at this model, see how it
works, and I actually managed to get
early access to this model, so we'll
also test it out with some interesting
examples to see how fast it actually is.
It's going to be a lot of fun. So, let's
dive into it.
Before we look under the hood of this
model, let's see what massive
differences are we actually dealing with
here. So, on Frontier models like GPT
5.5 or Claude 4 Opus, you're often
waiting through massive reasoning lags,
scraping by at roughly 50 or 60 tokens
per second. Now, that's not bad, but
it's kind of slow. But X Show's new MIMO
Ultra Speed model is clocking in at over
1,000 tokens per second. And what's even
crazier is the fact that this model is
also massive in size. It's a one
trillion parameter mixture of experts
model. So you might be thinking, okay,
they're probably using some kind of
super advanced custom hardware setup for
this. Well, actually not quite. Showi
teamed up with their systems partner
Tile RT and they achieved this by using
just a single standard server with eight
commodity GPUs. But if that's not the
answer, then that begs the question, how
do you force a trillion parameter model
to spit out text at microssecond speeds
on a standard hardware? Well, they came
up with something they call extreme
model system code design. They attacked
the latency bottleneck from three
different angles simultaneously. First,
they optimized memory bandwidth. Moving
a trillion parameters through GPU memory
during text generation phase creates
massive traffic jams. To fix this, Show
me used MXFP4 quantization. But because
4-bit compression can normally make an
AI less accurate, they used quantization
aware training or QAT and they kept the
core routing layers at a higher
precision. This alleviated the memory
pressure while keeping the model's
intelligence nearly identical to the
uncompressed version. Second, they
ultimately changed the way the model
predicts words. So, standard speculative
decoding works by having a tiny draft
model guess a few words ahead and then
the massive main model checks the math.
But, Show Me did something different
here with what they call Dlash. Instead
of guessing one token at a time, it
predicts an entire block of hidden
tokens all at once in parallel forward
pass. And through testing, they
discovered that when you use it for
coding tasks, the main model actually
keeps an average of 6.3 out of every
eight tokens that Dlash guesses. So, it
essentially lets the model take massive
eight token leaps forward at a time
instead of taking baby steps. And third,
they used the special engine which
solves a really annoying hardware
bottleneck. So when you're pushing a
thousand tokens a second, standard GPUs
actually can't keep up with the
instruction logic. Normally a GPU
launches a math operation, finishes it,
clears out the memory, and then waits to
launch the next one. And even though
these pauses only last microsconds, they
completely kill your momentum. To fix
that, Tile RT built a persistent engine
kernel that just sits inside the GPU and
never leaves. They used a trick called
warp specialization to assign permanent
roles to different parts of the
hardware. While one section is moving
data, another is running the math and a
third is handling communication all at
the exact same time. So, the pipeline
literally never stops moving. And this
is so interesting because I just did a
video on diffusion Gemma, which is also
super fast, but it tackles the same
problem in a very different way. So
check out that video if you're
interested. And that, my friends, is how
Show Me gets to 1,000 token per second
speeds, allegedly. But now, let's
actually test it out and see if this
promise holds up. So for my first test,
I decided to take one of Lead Code's
hard questions and run it by the model.
And it was blazingly fast. How? wild is
that. Plus, as we can see here, it
peaked at 3,451
tokens per second, which is absolutely
insane. Now, there might be a
possibility that this lead code question
was part of the model's training data.
So, as impressive as this looks, it's
probably not a fair comparison. So,
let's move on to something more
sophisticated. Next, I asked it to build
a simple UI personal finance dashboard
in one single HTML file with no external
libraries and nothing too fancy. And in
this test, we could now actually see how
insanely performant it is. It was
averaging about 700 tokens per second
for the reasoning part and about 1,000
tokens per second for the output
operations. And it took the model just
65 seconds to complete the task. And I
think the result is pretty good. Albeit
some of the buttons are not working and
some of the actions are broken, but the
design as a whole is pretty good. I
mean, not bad for a one- minute task. So
then I decided to challenge the model to
build something even more sophisticated.
I prompted it to build a con academy
style math explainer web page showcasing
10 popular math concepts to see how
complex of a website can we actually
produce here. And this is where things
started getting a bit rough. I tried
this test twice and both times after
about two or three minutes, the model
just stopped generating and completely
froze. So I assumed that with this task,
I hit the model's context limit or maybe
show me has put a rate limiter of some
sort. So then I decided to simplify the
task a bit by asking it to design a web
page with only five mathematical
concepts. And this time it finally
worked. It managed to finish the task in
75 seconds. And the output is actually
quite nice. And the first three
mathematical concept widgets are
actually functional. But everything past
that point is broken, nonfunctional or
empty. So I don't know what exactly
happened here. Maybe the model dropped
some of its context during the reasoning
phase. But nonetheless, I think this is
a pretty good result, especially taking
into consideration that we were
averaging 500 tokens per second during
the reasoning phase. And for my last
test, I decided to do something a little
bit more fun. I just simply prompted
this very short sentence to build a
Subway Surfer clone using 3JS. And it
actually managed to build a fully
functional Subway Surfer clone in just
50 seconds. Now, that is crazy. I do
have to say that although it is
functional, as you can see here, it
doesn't include any obstacles or coins
or anything like that. So, it's kind of
boring. So, I then decided to give it a
follow-up prompt to fix these minor
issues. And after two passes, it managed
to successfully add some coins and some
obstacles. And honestly, when I was
testing it, this was a flawless demo.
The functionality was there. Everything
was working. It was even saving my high
score after every round. So, this
particular demo really surprised me in a
very positive way. I'm sure nowadays we
can all build Subway Surfer clones with
other models as well, but the fact that
I could get a working prototype, which
is not completely terrible, and which is
actually fun to play, and all of that in
just 50 seconds with some follow-up
prompts. That is pretty impressive. So,
as we all saw in the tests, the model
managed to reach a record speed of more
than 3,000 tokens per second. So, this
is indeed the absolute fastest model
I've ever seen. And as far as the
outputs go, I mean, yeah, sure, some of
them are broken, some of them are
halfbaked. Surely this is no clawed opus
or GPT 5.5, but I'm sure that Xomi's
models will definitely keep improving
over time. So, it's going to be very
interesting to see what they come up
with in the future. So, there you have
it, folks. That is MIMO V2.5 Ultra Speed
in a nutshell. So, what do you think
about this model? Are you impressed,
disappointed, indifferent? Let us know
in the comments section down below. And
folks, if you like these types of
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subscribe to our channel. This has been
Andress from Better Stack, and I will
see you in the next videos.